The media repo caches media for faster access on frequently requested media. Only one cache mechanism can be used at a time.


Redis can be used as a high-performance cache for the media repo, allowing for (in future) multiple media repositories to run concurrently in limited jobs (such as some processes handling uploads, others downloads, etc). Currently though, it is capable of speeding up deployments of disjointed media repos or in preparation for proper load balancer support by the media repo.

The media repo connects to a number of "shards" (Redis processes) to distribute cached keys over them. Each shard is not expected to store persistent data and should be tolerant of total failure - the media repo assumes that the shards will be dedicated to caching and thus will not have any expectations that a particular shard will remain running.

Setting up a shard is fairly simple: it's the same as deploying Redis itself. The media repo does not manage the expiration policy for the shards, so it is recommended to give the Redis docs a read to pick the best eviction policy for your environment. The current recommendations are:

  • A maxmemory of at least 1gb for each shard.
  • A maxmemory-policy of allkeys-lfu to ensure that the cache gets cleared out (the media repo does not set an expiration time or TTL). Note: an lru mode is not recommended as the media repo will be caching all uploads it sees, which includes remote media. A lfu mode ensures that recent items being cached can still be evicted if not commonly requested.
  • 1 shard for most deployments. Larger repos (or connecting many media repos to the same shards) should consider 3 or more shards.

The shards in the ring can be changed at runtime by updating the config and ensuring the media repo has reloaded the config. Note that changing cache mechanisms at runtime is not recommended, and a full restart is recommended instead.

Note: Metrics reported for cache size will be inaccurate. Frequencies of requests will still be reported.

Note: Quarantined media will still be stored in the cache. This is considered a bug and will need fixing.

Connecting multiple disjointed media repos (hosting providers)

Though the media repo expects to be the sole and only thing in the datacenter handling media, it is not always possible or sane to do so. Examples including hosting providers which may have several media repos handling a small subset of domains each. In these scenarios, it may be beneficial to set up a series of Redis shards within each datacenter and connect all the media repos in that DC to them. This can reduce the amount of time it takes to retrieve media from a media repo in that DC, as well as avoid downloading several copies of remote media.

Note that even when connecting media repos to the same set of shards the repos will still attempt to upload a copy of the media to the datastore. For example, if media repo A downloads something from and puts it into the cache, media repo B will first get it from the cache and upload it to its datastore when a user requests the same media. The benefit, however, is that only 1 request to happened instead of two.

All media repos should be connected to the same set of shards to ensure even balancing between the shards. Additionally, all media repos must be running the same major version (anything in 1.x.x) in order to avoid conflicts.